txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

ability "ATTRIBUTE_TARGET"
ability "ATTRIBUTE_EXPLOSIVES"

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

Ability "Type_Pistol"
Ability "TechnoAccessAbility"
Ability "Dash_Attack"
Ability "AtlasDodge"
Ability "AudioReactionDataGenMale3VOX"
Ability "AddMaskWhenUnderWater"
Ability "CharInstToTextureIdleAnimOverrideAbility" ( IdleAnim = "Idle", Idle2Anim = "Idle", Idle3Anim = "Idle", Idle4Anim = "Idle" )
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = 0.02, OffsetZ = 0.0, CharHeight = 0.39, ZoomMultiplier = 1.1 )
Ability "SpidermanExplosionAttack"
//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "SakarOgord_Gun" always_got away
default_item "Taserface_Blaster" always_got away
default_item "Blade3_Sword" always_got held
default_item "TaserfaceMissileItem" always_got away
//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "ElizaBolt"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

sfx_Hurt   "VO_GenericMaleA_Pain"
sfx_Die    "VO_GenericMaleA_Death"
sfx_Doomed "VO_GenericMaleA_Death"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_StakarOgord"
vfxlevel_override "VFX_AgentCoulson" Extra_Slot1
vfxlevel_override "VFX_Taserface" Extra_Slot2
vfxlevel_override "VFX_Drax" Extra_Slot3